PUBG creator BlueHole is suing Epic Games, the studio behind Fortnite

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Studio Bluehole, the creator of “PlayerUnknown’s Battleground”, better known as PUBG, a game that started the fashion for the genre called (since the Japanese movie from 2000) Battle Royale, decided to sue its main competitor. It is, of course, Epic Games, standing, among others for “Fortnite”. The reason for the lawsuit? Of course, copyright infringement. Similarly, the computer games industry has several behind it.

Similar claims have already been made by the creators of the original “Tower Defense”. As it is not difficult to guess after the popularity of the genre she created, they did not succeed in the courtroom. Bluehole claims, however, that Epic Games has used the patterns of items available in the game and some elements of the game UI. This is a rather strange statement, especially since while the overall concept of both games is very similar, both graphics are significantly different from each other.

The rivalry between the two most popular e-sport titles is fierce. “PUBG” clearly loses mainly due to the business model. The creator of the free “Fortnite”, the company Epic Games, took advantage of the opportunity and outdistanced its competitor in both the number of players and viewers on streaming services.

In a nutshell: the concept of the game introduced by PUBG, currently very popular, consists in releasing the players’ form into a closed, though quite extensive, area. The one who survives till the end is the last to survive. A simple, almost trivial solution that … is not really new. Has played in games for a very long time (even the “Last Man Standing” mode in the Unreal Tournament). The difference lies in the scale. What once involved more than a dozen players, today it is attended by hundreds at a time. It should be noted that both of these games are set in open world environments, however, graphics-wise both games are very different from each other.

“Fortnite” position may be further strengthened after the game manufacturer has announced multi-million investments in e-sport. The battle royale genre works well on offline tournaments and we found out during the Intel Extreme Masters. A greatly organized “PUBG” tournament was very exciting and aroused great interest despite the relatively small pool of prizes.

The chances of success in a lawsuit are rather small. This would mean that the creators of the first game of a given genre can expect that their copyright is extended to the whole type of games.

Source: BBC

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